AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games in Sweden for Q1 2023
Explore the performance of the top 5 Shoot'em Up games in Sweden for the first quarter of 2023, highlighting trends in weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Shoot'em Up games in Sweden showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at their performance trends based on Sensor Tower data.
Survivor!.io from HABBY showed fluctuations in its weekly revenue, peaking at around $13K at the end of December and then experiencing a decline to approximately $6.4K by early March. Weekly downloads also saw a downward trend, starting from 5.1K at the end of December and dropping to about 2.4K by the end of March. The game's weekly active users began at nearly 26K and tapered off to approximately 19.4K by the end of the quarter.
Archero, another title from HABBY, had a relatively stable revenue stream with minor ups and downs, starting at $6.4K at the end of December and ending at around $3.8K by late March. Downloads remained low, fluctuating between 400 and 500 in the early weeks and then dropping to around 200 by mid-March. Active users saw a gradual decline from 5.7K to about 4.6K over the quarter.
Azur Lane from YOSTAR LIMITED experienced significant variations in weekly revenue, with a high of $4.5K at the end of December and a low of $613 in early February, before ending the quarter at around $2.8K. The game maintained low download numbers, ranging from 41 to 103 throughout the quarter. Weekly active users remained fairly steady, starting at 338 and ending at 282.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. saw its weekly revenue start at $3.5K at the end of December, with a slight decline to $1.4K by late March. Weekly downloads showed a downward trend from 2.9K to 1.8K over the quarter. Active users also decreased from around 16.9K to 14.1K by the end of March.
Hunt Royale: Action RPG Battle by BoomBit, Inc. had a modest revenue performance, starting at $3.1K at the end of December and ending at approximately $2.6K by late March. Downloads fluctuated, peaking at 682 in the last week of March. Active users began at 522 and saw an upward trend, reaching 1.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.